Changelog for Version 22.100, September 10, 2024

New features

  • Driving Dungeon: added 10 new enemies.

General adjustments

Druid

  • Reduced armor factor to 100% (was 200%)

  • Reduced maximum damage reduction to 25% (was 40%)

  • Increased criticial damage bonus of the bear to 400% (was 360%), and improved the calculation of the criticial damage bonus in bear forum so the druid deals more damage with the gladiator bonus.

  • Reduced the basic chance to transform into the eagle to 15% (was 25%). In eagle form, the swoop attack is performed in addition to the regular attack now, can deal criticial damage, and the damage bonus of the swoop attack has been increased to 80% (was 77.5%). Transforming into the eagle is displayed using the eagle claw in the respective round now.

  • Druids have been unable to dodge mages. Now they can not use their swoop attacks either, but deal +33% more damage against them.

  • Druids now deal +15% more damage to Demon Hunters.

  • A new graphic has been added to class selection.

Demon Hunter

  • The chance to revive themselves is reduced by 11% per each revival now (was 2%).

  • A new graphic has been added to class selection.

Fixed bugs

  • Druid: fixed a bug so the Druid deals up to 75% criticial damage in bear form again.

  • Guild: Leaving the guild happens immediately now and does not require logging in with your character.

  • Tower: is unlocked reliably again after completing light world dungeons 1 to 9 and reaching character level 125.

  • Tidy Toilet Time event: During the event, the backpack's interaction menu now displays twice the mana value on the item again.

  • Menu layout: fixed a bug so that the HUD is no longer empty when switching menu layouts and logging in to a character.

  • Menu

    • The icons of locked features of a character now remain grayed out in the compact and classic menus instead of changing their colors.

    • In classic layout, the timer displays the text “Finished!” again instead of stopping at the last second.

    • Fixed a bug that features in compact or standard layout did not display an exclamation mark after their timers expired. Features that display the exclamation mark are as follows:

      • Toilet: mana tank full

      • City guard: shift finished

      • Dungeons: when unlocked

      • Pets: new egg

      • Mushroom dealer: sales

      • Guild: signing up to fights is possible

      • Mail: unread message

      • Goblin Gleeman: dialy login bonus and redeemable reward packs

      • Wheel of fortune: first time during a session if wheel hasn’t been spun yet

      • Underworld and fortress: completed a building, or woodcutter’s hut and quarry are full and can be claimed, or gem has been found

      • Mobile (portrait mode): after completing city guard shift or expeditions of a character (with an S&F Account), and for new chat messages

      • Features that can be upgraded or improved (witch, blacksmith, stables, buildings can be upgraded etc.) have a green arrow on top the menu icon instead.

  • Stables: The animations when interacting with the mounts have been fixed.

  • Potions: Potions with a runtime of <= 48 hours no longer display incorrect times.

  • Assassin: fixed a display error that made you think you could enchant the right weapon with the witch although this enchantment was not available on that world. In general, a weapon in the right weapon slot cannot be enchanted.

Mobile

Fixed bugs

  • Hellevator profile background: fixed a display error that caused the profile background won in the Hellevator to protrude the regular character frame.