The Behavior Editor feature is out now and lets you set the execution order of your hero's skills during auto-mode combat!

Behavior Editor - Overview

The Behavior Editor lets you customize the skill usage order for each hero in auto-mode combat—one behavior pattern per hero.

When first opening the editor, the default behavior is displayed. Players can clear this to create a custom pattern from scratch. Skills are assigned turn by turn: after selecting a skill, the next turn is automatically highlighted. Only available (off-cooldown) skills can be selected for the next turn, and cooldowns update as you progress through turns. You can hover over a skill to view its description.

Players can define actions for multiple turns. A pattern can be saved once at least one turn is assigned and there are no cooldown conflicts. The default behavior can be restored at any time.

Note: In combat, if the pattern cannot be followed (e.g., due to cooldown issues), it will reset. If that fails, the hero falls back to their primary skill logic.

Where to find it

When you to the tavern, click on a hero and then on "skills" to find the "Behavior Editor" button.

You will then be able to access your hero's skills and modify their execution order for auto-mode combat.