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Towers: Climbing up in a tower now grants your heroes experience.
Regions: Bonus Stage costs will decrease from 7 to 6 Thirst for Adventure.
Titans: Titan costs will decrease from 5 to 3 Thirst for Adventure.
Trader: XP Scrolls can now be purchased up to 100 times from the Dungeon Trader. This feature will be expanded to allow unlimited purchases in a future update. Note: Change will be visible when the shop refreshes the next time after the update was released.
General: Equipment obtained from scaling Chests will be of a higher Level in relation to your Adventure Rank.
Inventory: Guild hunt tickets are now visible in the inventory.
Event Banner: The duration of the “Next Evolution” banner has been extended by one week, now set to conclude on 6. Aug. 2025.
Unit Improvements
Succubus Primary: Now, 50% of the damage inflicted will be healed (up from 20%).
Jolly Ultimate: Heals all allies for 20% of their maximum HP, an increase from the previous 10%.
Forest Terror Secondary: Regeneration increases to 15% (up from 10%) when Forest Terror's HP falls below 70% (previously 50%).
Monika Secondary: Heals herself by 50% of the inflicted damage (previously 20%).
Muncher Primary: Heals 50% of the inflicted damage, an increase from the previous 30%.
Lotte
Primary: The ATK damage has been updated to AGI damage. Additionally, it now heals the ally with the lowest HP for 60% of the damage inflicted, an increase from the previous rate of 20%.
Secondary: Heals the two allies with the lowest HP by 35% (increased from 30%).
Ultimate: The ability now deals 110% AGI damage (previously 100% ATK damage) to all enemies. It also inflicts a decrease in CritC and, additionally, ATK Down for 2 turns.
Unicorn Secondary: Removes a debuff from all allies (previously affected one random ally) and provides RES Up for 2 turns.
Djinn
Secondary: Two random allies (unhit) (previously one random ally) gain ATK Up and AGI Up for 2 turns.
Ultimate: Heals all allies by 20% (previously 15%) of your own Max HP.
Secondary: The two allies with the lowest HP will receive healing equivalent to 100% (increased from 80%) of Cleo's AGI (previously based on ATK) and will be blessed for 2 turns.
Ultimate: All Allies gain Recovery for 3 Turns and are healed for 15% of their Max HP.
Joanne Primary: Inflicts 90% AGI damage (previously ATK) to a target and applies ATK Down for 2 turns. Additionally, it heals the two allies with the lowest HP for 15% of the target's Max HP.
Dr. Pestilence
Secondary: Heals the ally with the lowest HP by 50% of the inflicted damage, an increase from the previous value of 30%.
Ultimate: This ability deals 100% ATK damage to all enemies and has a 60% chance to inflict Poison. Inflicts enemies with Poison debuff with Sick for 2 turns. Additionally, it heals all allies for 20% (up from 15%) of their maximum HP.
Aqualon
Primary: AGI damage (previously ATK)
Secondary: Heals the ally with the lowest HP by 35% of its own Max HP and grants them immunity for 2 turns. Additionally, Aqualon receives immunity for the same duration of 2 turns.
Ultimate: AGI damage (previously ATK)
Monk
Primary: DEF damage (previously ATK)
Secondary: Generates a shield that provides 150% of its own DEF (previously ATK) to all allies.
Ultimate: Heals all allies for 120% of its own DEF, up from the previous 100% of ATK.
Muzen Secondary: Heals the ally with the lowest HP for 100% of the damage dealt (previously 50%).
Krampus Secondary: If allies receive a buff, the caster of that buff will be healed for 60% (up from 30%) of Krampus's ATK.
Aphrodite
Primary: Heals the ally with the lowest HP by 60% (increased from 30%) of the damage inflicted.
Soulmate Status Effect: All damage dealt by Aphrodite now heals her Soulmate for 30% (increased from 5%) of the damage she inflicts.
Dracula Primary: Heals himself for 30% of the damage dealt, an increase from the previous 10%.
Siren
Primary: Inflicts 110% ATK damage on a target and deals 60% ATK damage to two adjacent enemies. Additionally, it heals the ally with the lowest HP for 60% (previously 30%) of the damage dealt.
Ultimate: Distributes 160% (up from 80%) of the damage dealt as healing among all allies.
Gondolf
Primary: This ability deals 100% ATK damage to a single target and 50% (increased from 30%) ATK damage to two adjacent enemies. It also has an 80% chance (up from 60%) to inflict Burn.
Secondary: All allies gain ATK Up and CritC Up for two turns, along with a 15% boost to AP, up from the previous 10%.
Ultimate: The attack power has been increased to 110% (up from 100%) against all enemies. Additionally, targets that are burning will now take 15% more True Damage, and the duration of the Burn effect has been extended by 2 turns.
Sylvanna
Primary: Delivers 2x 60% (previously 55%) DEF Damage to a target. Inflicts Bleeding for 3 turns (increased from 2). Grants DEF Up for 1 turn.
Secondary: All Allies gain DEF UP and Absorbing for 2 turns, while Sylvanna receives Regeneration for 3 turns.
Ultimate: Heals itself for 60% of the damage inflicted (previously 20%).
Mirage: The Burst DPS role has been redefined as the Controller (new talents and attributes).
Primary: This ability inflicts 85% AGI damage to a target and then strikes a second time, dealing an additional 20% True Damage. It also has the capability to steal a buff from the target, and if a critical hit occurs, it steals an extra buff.
Secondary: Receives Crit Damage Up for 2 turns. Inflicts 100% AGI Damage on a target and 60% AGI Damage (increased from 50%) on 2 adjacent targets. Additionally, inflicts Blind for 2 turns (previously 1 turn).
Ultimate: Inflicts 110% AGI Damage to a target and executes this attack 4 times (increased from 3 times) on targets that have not been hit. This attack guarantees a critical hit on blind targets.
Valkyrie Ultimate: Immunity duration has been extended to 2 turns, up from the previous 1 turn.
Murdermass
Primary: DEF Damage (previously ATK)
Secondary: At the start of its turn, it receives a shield equal to 30% of its Max HP (previously 20%) and Recovery that lasts for 2 turns. Additionally, all allies gain a shield amounting to 10%.
Ultimate: DEF Damage (previously ATK)
Murder Machine: The Manipulator role has been transformed into Self Sustain (new talents and attributes).
Primary: Deals 110% DEF damage (previously ATK) to a target. Inflicts Confused for 2 turns and Mute for 1 turn. Releases up to 3 stacks of Defense Drones, each dealing 15% DEF Damage (previously 10% ATK Damage) to the last target (previously a random enemy).
Ultimate: The ability grants 3 Stacks of Defense Drones, dealing 130% DEF damage (previously 140%) to all enemies, as opposed to just one target. Additionally, it inflicts Blind for 2 turns. Upon releasing all Stacks of Defense Drones, it inflicts 15% DEF damage (up from 10% ATK damage) to random enemies for each Discarded Stack.
Davy Jane
Primary: The ability now deals 110% AGI damage (previously 100% ATK) to a target and two adjacent enemies, inflicting 90% AGI damage (up from 80% ATK). Additionally, inflicts Cursed to all affected targets (previously only the primary target). There is an 80% chance for ATK Down for one turn on all targets.
Secondary: AGI damage (previously ATK)
Ultimate: Deals 140% AGI damage (previously ATK damage) to a target. If the target is affected by Cursed or Burn, Davy Jane will repeat the attack on a random enemy that has not yet been hit. Each successful hit increases the damage by 10%. Cooldown is 3 (previously 4).
Athena: The Sustain DPS role has been redefined as the Controller (new talents and attributes).
Athena'sDefense has been enhanced at the expense of ATK.
Shakes: The ATK value was increased in exchange for AGI.
Fidget: The Burst DPS role has been redefined as the Neutralizer (new talents and attributes).
AGI was enhanced in return for ATK.
Nerfed Units
Mercy
Primary: Deals 110% AGI damage (previously 120%) to all enemies and inflicts the Marked status for 2 turns. If this attack eliminates an enemy, there is a 5% chance per stack of Soul Harvest to gain an additional turn while removing 2 stacks of Soul Harvest (previously 1).
Secondary: For each fallen ally or enemy, Mercy gains one stack of Soul Harvest. If Mercy eliminates an enemy, she has a 10% chance per stack to revive an ally with 30% of their Max HP, while removing three stacks of Soul Harvest (previously one).
Soul Harvest Max Stacks: 6 (previously 9)
Rudolph
Primary: Inflicts 120% DEF damage (previously 130%) to a target and two adjacent enemies, dealing 50% DEF damage to each. Additionally, it dispels two debuffs from himself.
Secondary: The ally with the lowest HP gains Guard for one turn. If Rudolph takes damage, he receives DEF Up for one turn (previously two turns). Additionally, if that ally sustains damage, Rudolph will counterattack using his primary skill.
Ultimate: All enemies receive 4x25% DEF Damage. This ability dispels one debuff from all allies and grants DEF Up for one turn. Additionally, it heals himself for 25% of his Max HP (previously 50%).
Lilith
Primary: Deals 100% ATK damage to a target and 60% ATK damage to 2 adjacent targets (previously 3). If the primary target has at least 2 Debuffs, Lilith steals 30% AP and distributes it among her allies.
Ultimate: Inflicts 120% ATK damage on all enemies while stealing 25% AP (previously 30%) and redistributing it among allies.
Fixed Bugs
Arena: Your defenders in the Arena now remain in their designated positions, eliminating any confusion.
Guild Hunt:
An issue has been resolved regarding the Guild Hunt Streak Rewards, which were not being distributed correctly in certain instances.
An issue with the ordering of the Guild Hunts leaderboard has been resolved.
Heroes: An issue with certain animations of Gravitator's sphere has been resolved.
Combat:
An issue has been resolved where a hero, resurrected by the Professor, would not die again under certain circumstances when they were supposed to.
An issue has been resolved where certain missed attacks were not accurately displayed during fights.
Equipment: The icons for Nova's and Eclipse's armor, hat, talisman, and ring were previously incorrect but have now been updated to the correct versions.