New Features

  • New Region: Northrunt including new units.
  • New Tower: “Serpents Steeple”.
  • Heroes: The maximum hero level has been raised to level 70.

Fixed Bugs

  • Combat:
    • The "Shroud" status effect is now functioning properly.
    • Elemental bonuses in combat have been adjusted to create a more balanced gaming experience.
  • Daily Rewards: The system accurately shows the daily login streak reward for the 36th day of the streak.
  • General:
    • Rewards are now accurately shown in the mailbox and when resetting a character in the chapel, even amidst a multitude of rewards.
    • Title of the Adventure menu now changes correctly to Worldmap, Towers and Titans when using the arrows to change tabs.
    • Fixed an issue where green cloud was hovering over random locations in the village screen.
  • Heroes: The Siren skill "Siren’s song" has been updated to no longer heal enemies.
  • Magic Toilet:
    • The runtime of the "Ruler of the Pyramids" banner now accurately shows the correct end time.
    • Fixed an issue where in some edge cases a player was directly teleported back to the toilet after leaving the toilet.
  • Regions: An extra rift has been introduced to the Mojo Mangroves, allowing players to successfully complete the quest of collecting stars within the region.
  • Settings:
    • Language selection in the settings menu of the start screen now immediately applies the chosen language, instead of only applying it after leaving the settings menu.
    • Buttons for the languages in the language selection options can’t be moved around any more.
  • Tavern: Fixed an issue where gold costs for levelling up heroes were not correctly calculated.

Improvements

  • Balancing:
    • Tavern: The costs of upgrading heroes have been reduced to expedite progress.
    • Titans: Three new difficulty levels (11 to 13) have been introduced, along with corresponding adjustments to rewards to align with the updated upgrade expenses for heroes.
  • Blacksmith: Added hints to the blacksmith to indicate that multiple items can be dismantled simultaneously.
  • Combat: Adjusted the adjacency behavior for fights involving three enemies to align more closely with the visual representation. This adjustment is significant for Gondolf's skill "Arcane Thrust" and other similar skills.
  • Towers: Improved rewards for Towers. Those who have successfully finished Towers will receive the extra rewards through an in-game message.