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Blacksmith: Items that have already reached their maximum rarity will no longer appear in the refine tab.
Dungeons:
Fixed additional issues related to verification errors occurring in dungeons.
Revisiting a dungeon will now function properly, eliminating the possibility of reaching a dead end.
General:
Fixed a problem where certain skills were incorrectly displaying an excessively long duration of 250 rounds or more.
Fixed a problem where enemies were appearing very small and without a health bar.
Fixed an issue where the Neanderthal unit was not functioning properly during fights.
Fixed an issue related to the "Hivemind" status.
Made improvements to several skills, including the secondary skill of the "Construct" unit and the "Werewolf" ultimate.
Quests:
Fixed a problem where selecting the "Finish Tower Floors" quest would occasionally result in a blank screen.
Fixed the text for the quest, where you are asked to equip a number of heroes with equipment of a certain rarity or better.
Titans: Adjusted the pre-fight screen for titan fights to no longer display rewards that are exclusively given when conquering a difficulty level for the first time, if that difficulty level has already been conquered previously.
Towers: Fighting on tower level 25 will no longer trigger a verification error.
Improvements
General:
Added a notification next to the “Quests” and “Hall of Fame” buildings to alert users when there are rewards available for collection.
Gold, crystals, and a thirst for adventure are prominently displayed on the village screen.
Reduced the damage output of the "Burn" effect from 5 % to 3 % to align more closely with other status effects.
Legal: Added links to the "Terms of Service," "Imprint," and "Data privacy" within the game's settings.