Once enchantments are unlocked and your character’s or a companion’s item has not been enchanted yet, it can be enchanted in the enchantment tab at the witch.
There will be a green arrow pointing upwards to indicate that there are items to be enchanted. If you do not like to see this indication it can be disabled in the settings.
In your character screen a golden three star icon will indicate that an item was enchanted. If an item was not yet enchanted it will be indicated with a greyed out three stars icon.
Active enchantments give different bonuses. The more enchantments have been unlocked, the higher the effect of the toilet's aura bonus. You get three times the effect when all nine enchantments are unlocked.
Even after unlocking all entchantments more items can be thrown into the cauldron for twice the sales value.
The entchantments "Shadow of the Cowboy" and "Sword of Vengeance" can be applied to the respective items of your companions so they can make use of the bonuses too.
Overview of All Enchantments
Robber Baron Ritual | Enchants the talisman to increase the chance of loot when raiding other players. |
Unholy Acquisitiveness | Enchants the amulet to find items along the way on expeditions and quests more often. |
Mario's Beard | Enchants your armor to find a mushroom on expeditions and quests more often. |
Thirsty Wanderer | Enchants your belt to enjoy a free beer every day. |
The Grave Robber's Prayer | Enchants the ring to find extra gold on expeditions and quests. |
Sword of Vengeance | Enchants the weapon to increase the damage of critical hits in combat. |
Shadow of the Cowboy | Enchants the gloves to be first in the battle more often. The player with the higher reaction value starts. |
36960-Feet Boots | Enchants your footwear to shorten travel time of expeditions and quests. |
Adventurer's Archaeological Aura | Enchants headgear to gain extra XP on expeditions and quests. |