CHANGELOG BETA 12: Necromancer
Start of beta: October 18, 16 CEST
New features
- Reworked testable class: The Necromancer
- Graphics, animations and sounds are not final
- Hit point factor was 2 → is now 4
- Max. damage reduction from armor was 10% → is now 20%
- Armor factor was 100% → is now 200%
- Damage factor was 100% → is now 56% (5/9)
- Minions now attack immediately after being summoned
- Hound:
- Damage factor was 0% → is now 25%
- Previously stayed in battle for only one round → now stays for two rounds
- Skeleton:
- Damage factor was 75% → is now 100%
- Previously stayed in battle for two rounds → now stays for three rounds
- Golem:
- Damage factor was -25% → is now 0%
- Previously stayed in battle for three rounds → now stays for four rounds
- Had a block chance of 25% → is now 35%
- Interactions with other classes:
- The Necromancer now takes more damage from the Battle Mage's arcane comet (was 10% → is now 20%)
- The Necromancer now deals 10% increased damage to Demon Hunters
- The testing period is 7 days. After that that created character can no longer be played.
- October 18 - October 25 2023
- Players are assigned characters with a minimum level of 300, fully equipped and already have the following unlocked:
- All Witch scrolls
- Dungeon keys
- Arena Manager
- Fortress
- Underworld
- Pets
- Scrapbook
- A fixed start amount was set for all testers:
- 40,000 mushrooms
- 1,000,000 gold
- 1,000,000 wood
- 500,000 stone
- 20,000 hourglasses
- The mushroom dealer is not available during this testing period
- The Goblin Gleeman is also available in the beta now, replacing the “To-do List” and “Secret Mission of the Day”