CHANGELOG BETA 12: Necromancer

Start of beta: October 18, 16 CEST

New features
  • Reworked testable class: The Necromancer
    • Graphics, animations and sounds are not final
    • Hit point factor was 2 → is now 4
    • Max. damage reduction from armor was 10% → is now 20%
    • Armor factor was 100% → is now 200%
    • Damage factor was 100%  →  is now 56% (5/9)
    • Minions now attack immediately after being summoned
    • Hound:
      • Damage factor was 0% → is now 25%
      • Previously stayed in battle for only one round → now stays for two rounds
    • Skeleton:
      • Damage factor was 75% → is now 100%
      • Previously stayed in battle for two rounds → now stays for three rounds
    • Golem:
      • Damage factor was -25% → is now 0%
      • Previously stayed in battle for three rounds → now stays for four rounds
      • Had a block chance of 25% → is now 35%
    • Interactions with other classes:
      • The Necromancer now takes more damage from the Battle Mage's arcane comet (was 10% → is now 20%)
      • The Necromancer now deals 10% increased damage to Demon Hunters
    • The testing period is 7 days. After that that created character can no longer be played.
      • October 18 - October 25 2023
    • Players are assigned characters with a minimum level of 300, fully equipped and already have the following unlocked:
      • All Witch scrolls
      • Dungeon keys
      • Arena Manager
      • Fortress
      • Underworld
      • Pets
      • Scrapbook
    • A fixed start amount was set for all testers:
      • 40,000 mushrooms
      • 1,000,000 gold
      • 1,000,000 wood
      • 500,000 stone
      • 20,000 hourglasses
    • The mushroom dealer is not available during this testing period
    • The Goblin Gleeman is also available in the beta now, replacing the “To-do List” and “Secret Mission of the Day”